Computer Graphics Programmer

Name
Civil StatusBorn in 1978, french citizenship, married, one daughter
Education Associate's degree in Computer Graphics at EMC, France, 1999
Development of an interactive procedural texture editor, project Cellule
LanguagesFrench, English ( fluent ), Korean ( advanced )
Contact Email & Google Talk:
Skype: foolscreen
Yahoo: ben_go_3
MSN: bengo_3@hotmail.com
Printable resume:

  

Professional Experience

Position

Company

Achievements

Technology

R&D department
Senior programmer
2005-2008
3 years

3D animation studio
Seoul, South Korea
  • Production management system ( database of film elements, tasks, users, ... )
  • Render-farm management system
  • Enhanced Maya file browser ( production management system integration, versioning, locking, ... )
  • Automatic mouth animation tool ( speech recognition + interactive editor )
  • Fisheye lens shader ( MentalRay, PRMan ) with realtime preview ( Maya 3D view )
  • Animation data transfer plugin
  • Linux port of in-house softwares and Linux support
C++
Maya API
Python
Qt
SQL
OpenGL
Linux
R&D department
Programmer
2002-2004
2.5 years

3D animation studio
Paris, France
  • Maya animated transforms export script to Combustion ( automatic 3D tracking )
  • Final Cut Pro post-mocap editing integration into Maya ( cuts, timewarps, cut thumbnails, ... )
  • Generic biped advanced controller ( IK, FK, ... )
  • Animation data transfer plugin
  • Raytraced contour shader
  • New softer drag force field plugin for SyFlex cloth
C++
Maya API
MEL
SyFlex API
Tools department Programmer
2001-2002
1.5 year

video game studio
Paris, France
  • Exporter plug-in for Maya meshes, anims, lights and custom properties to in-house game engine
  • Maya interface customization / extension to use as game level editor
C++
Maya API
MEL
3D Artist
1999-2000
1.5 years

special effects studio
Paris, France
  • Modelling, Texturing, Shading, Setup, Animation, Lighting, Rendering
Power Animator
Maya
Irix
Programmer
1998-1999
1 year

special effects studio
Paris, France
  • Database of existing 3D models and 2D textures, to reuse later.
  • Web interface providing advanced search in this database.
SQL database
TCL script
HTML
Irix